I noticed a couple places where we have two polygons on top of each other (particularly for parking polygons) in the UD Campus Map. I just wanted to note, if you're trying to modify an existing polygon on the map, make sure that you're changing the existing shape, rather than adding a new one (otherwise we're loosing attributes on the exisiting shape).
Here are two screenshots to demonstrate what I'm talking about (note that only the second polygon retains attribute information/properties as listed in the right-hand sidebar), though it appears the first polygon was intended to replace the second.
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I've fixed this problem by adding nodes to the second polygon (the original one that has attributes/properties) and dragging them to match the footprint of the first (new, intended to replace the first), and deleting that one.
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